uOttawa Maker Mobile

Two kids participating in a group activity with the Maker Mobile

The uOttawa Maker Mobile is a Makerspace on wheels. Carrying the latest technologies, the Maker Mobile delivers fun hands-on learning activities to schools, libraries and community centres across the region, complementing the school curriculum. Workshops can be bilingual and tailored to your needs!

Our goal is to encourage creativity, problem-solving skills and interest in technology among everyone in the community.


Ottawa-Gatineau region

From September 2016 to June 2017, we have reached a total of 408 schools, over 19,200 kids and have given over 800 workshops in the National Capital Region.

Community events and birthday parties

To book the Maker Mobile for community events or for birthday party, please inquire about availability at makermobile@uOttawa.ca.

Outside of Ottawa-Gatineau region

The Maker Mobile sometimes travels to other regions in Ontario and Québec. If you are interested in having the Maker Mobile come to your school or region, please contact us at makermobile@uOttawa.ca, call us at 613-562-5491 or sign-up to be notified if we are visiting your region.

Workshops for students


  • English, French, and Immersion


  • Each workshop is 75 minutes

Exception: Advanced 3D printing or Laser cutting workshops are each between 2 and 2.5 hours. These two workshops count as two workshops in the schedule.


At your school or location:

  • $525 for a full day (4 workshops, for up to 4 classes)
  • $995 for a full day (8 workshops, for up to 8 classes)
  • $335 for morning only (2 workshops, for up to 2 classes)

On campus:

  • $395 for a full day (up to 4 workshops)
  • $295 for half a day (up to 2 workshops)

Group size

  • Maximum 30 students per workshop

The number of participants applies to workshops only. If you want us to be present as a kiosk at your next event, please indicate this in the request.

School Structure

Our dynamic instructors will come to your school with the Maker Mobile!

The teacher must always remain in the classroom and will be required to complete a short evaluation at the end of the workshop.


  • Classroom or laboratory with at least 2 electrical outlets.
  • Weather permitting, the workshop could be held outside in a parking lot or on school property. We have tables and stools for all students.
  • Access ramp to bring in the machinery (if available)
  • “Advanced 3D printing” and “Laser cutting” must be the first session booked in the morning or afternoon since these workshops are a minimum of 2 hours. This is to allow for processing time of printing or cutting. For this reason, there's a maximum of two “Advanced 3D Printing” or “Laser cutting” workshops that can be booked each day.

Available workshops per class grade

Please note that each workshop is tailored for your class's grade and ability.

  • Kindergarten: Bee-Bot, Codemakers Programming
  • Grade 1: Bee-Bot, Codemakers Programming
  • Grade 2: Bee-Bot, 3D Printing, Codemakers Programming, Little Bits
  • Grade 3: 3D Printing, Laser Cutting, Codemakers Programming, Little Bits, Robots and Creative art
  • Grade 4: 3D Printing, Laser Cutting, Codemakers Programming, Scratch, Little Bits, Coding with Micro:bits, Robots and Creative art
  • Grade 5: 3D Printing, Laser Cutting, Codemakers Programming, Scratch, Coding with Micro:bits, Robots and Creative art
  • Grade 6: 3D Printing, Laser Cutting, Codemakers Programming, Scratch, Arduino, Coding with Micro:bits, Robots and Creative art
  • Grade 7: 3D Printing, Laser Cutting, Scratch, Arduino, Programmable Electric Car, Coding with Micro:bits, Robots and Creative art
  • Grade 8: 3D Printing, Laser Cutting, Arduino, Programmable Electric Car, Green Engineering, Coding with Micro:bits
  • Grade 9-12: 3D Printing, Laser Cutting, Arduino, Programmable Electric Car, Green Engineering, Electricity


3D printing

Choose between two options:

Introduction to 3D printing | Grade 2-12 | 75 minutes

In this interactive workshop, participants will be introduced to this new technology, and will discover its functionality and applications. In small groups, they will have the opportunity to create their own 3D model of a Lego character’s head using Tinkercad, a user-friendly 3D modeling software. We won't have time to print each individual student's design, but each student will get an example, 3D printed during the workshop. 

Advanced 3D printing | Grade 2-12 | 2.5 hours

(counts as 2 workshops)

In this advanced interactive workshop, participants will discover this new technology from how it works to its multitude of uses. They will have more time to create their own 3D model in small groups using Tinkercad, a user-friendly 3D modeling software. Depending on their grades, they will design a more complex prototype then during the Introduction workshop. Next, they will learn how to print their design with the 3D printers, and turn it into reality. During the printing time, students will also work on more design challenges.

  • Grade 2: Cookie Cutter
    • Students will turn a 2D drawing into a 3D shape, which they can use as a cookie cutter.
  • Grade 3-6: Creative Character
    • Students will create their own character while investigating the 3D design process.
  • Grade 7-8: Catapult
    • Students will learn how to design in 3D and build their own catapult using a 3D printed part and other materials.
  • Grade 9-12:
    • Science: Students will design a top. They will investigate forces, inertia and torque as well as the design process.
2 girls using ardunio

Adruino | Grade 5-12 | 60-75 minutes

In this interactive workshop, students will get a chance to learn about microcontrollers by programming an Arduino board and controlling its various inputs and outputs (lights). In this day and age, open source microcontrollers like the Arduino have become mainstream and have been adopted by electronic hobbyists around the world.

This workshop gives participants a good introduction to the world of electronics and electrical engineering.

Arduino Advanced | Grade 7-12 | 60-75 minutes

This workshop is to be booked as a second workshop after the first Arduino workshop or for students with previous programming experience. More advanced programming concepts such as loops and arrays will be explored.


Bee-bot | Kindergarten | Grade 2 | 60-75 minutes

Bee-Bot is an award-winning programmable robot, perfect for teaching orientation, sequencing, estimation and programming to young children. Students will have the opportunity to complete the challenge of programming their Bee-Bot to make its way through a maze.

Codemaker Programming and Scratch

Students will learn to program their own interactive stories and games. In the process, they will learn to solve problems, design projects and express themselves creatively on the iPad or laptops.

We will provide the iPads or laptops for this workshop, so access to other computers is not necessary.

    Codemaker programming | Kindergarten - Grade 4 | 60-75 minutes

    • Grade K-3: Scratch Jr on iPads
    • Grade 3-6: Hopscotch on iPads

    Scratch | Grade 4-7 | 60-75 minutes

    • Grade 4-7: Scratch on laptops
    Coding with Micro:bits

    Coding with Micro:bits | Grade 4-8 | 75 minutes

    In this interactive workshop, students will learn basic coding concepts and will create their own game using a Micro:bit board. A Micro:bit is a small board, half the size of a credit card, that has a micro-processor, accelerometer, sensors, a display of 25 LEDs and two programmable buttons. It’s now used around the world to encourage children to get actively involved in writing software and building new things.


    Electricity | Grade 8-12 | 60-75 minutes

    In this hands-on workshop, students will design, build and test simple parallel and series circuits. They will investigate different electrical components such as transistors and switches.

    Engineering Design (wind turbine)

    Engineering Design (Wind turbine) | Grade 7-12 | 2 -2.5 hours

    In this interactive workshop, students will learn the step-by-step process of Engineering Design, from conceptualizing, to designing and creating renewable energy by making wind turbines. Students will learn how to transform the wind’s kinetic energy into electrical energy using their wind turbine. They will get to design, build and test their prototypes and will have to adjust their design in order to produce the most energy. Our giant light board will be used to show the amount of electricity that they produced.

    The Engineering design process includes many steps. The first part of this workshop will be to design their turbine. After having built their wind turbine, students will have a chance to test it and will return to their station to adjust their product for the final competition.

    Green Engineering (solar energy)

    Green Engineering | Grade 8-12 | 60-75 minutes

    In this hands-on workshop, students will learn about solar energy. They will investigate, test and compare solar panels in series and parallel circuits by measuring electrical voltages and currents.

    Laser cutting

    Laser cutting | Grade 3-12 | 2-2.5 hours

    (counts as 2 workshops)

    This workshop is all about using a high precision laser to cut and etch materials. Using the software Inkscape, participants will design a project in 2D, that will be cut by the laser, and assembled to make a 3D object. They will learn all about this versatile tool and its applications.

    • Grade 3-4: Bird House
      • Students will design and build a small bird house made of cardboard (in teams of 2-3) that will be laser cut.
    • Grade 5-6: Glider
      • Students will create a 3D airplane from a 2D design (in teams of 2-3) that will be laser cut.
    • Grade 7-8: Candy Box
      • Students will create a 3D box from a 2D design (in teams of 2-3) that will be laser cut.
    • Grade 9-12:
      • Science: Students will learn about the benefits and challenges of a nature bridge (a place where animals cross the highway). Students will then design their own nature bridge (in teams of 2-3) and cut it out of cardboard on the laser cutter.
      • Technology: Students will design a chair to scale (in teams of 2-3), and cut it out of cardboard on the laser cutter while learning about the design process.
    Little Bits

    Little Bits | Grade 2-4 | 60-75 minutes

    In this hands-on workshop, students will investigate circuits and computer logic using electronic building blocks called Little Bits, while learning some basic programming concepts.

    Programmable electric car
    students at the computer

    Programmable electric car | Grade 7-12 | 60-75 minutes

    In this hands-on workshop, participants will get the chance to bring together digital and physical worlds by programming a small car robot to go through a maze. Concepts of vectors and programming will be introduced.

    Robots and Creative art

    Robots and Creative art | Grade 3-7 | 75 minutes

    In this interactive workshop, students will learn robotics basics using Jade Robots, an educational robot designed to engage and excite youth about STEM. Using basic coding concepts, they will program their robot to make it draw a creative art piece!

    Workshops for parents

    Programming for Parents

    The goal of this workshop designed specifically for parents, tutors or guardians is to teach them how to code and enable them to support their children in developing this new skill.

    Coding is a new skill that we believe every child should learn. It is the best way to understand technology and allows kids to develop problem-solving, critical thinking and logic, while encouraging creativity! Since coding can be learnt at a very young age, we will be running a 2-hour long workshop, divided in two parts of one hour each.

    • Part one: Coding for parents of grade K-3 using Scratch Jr on iPads.
    • Part two: Coding for parents of grade 4-8 using Scratch on laptops.

    Parents can choose to participate to either or both parts of the workshop. Participants will be able to learn the basis of coding by doing hands-on activities, such as coding simple stories, using iPads or laptops that will be provided.

    Cost: $325 for 2 hours

    When: Workshops can be held as an after school activity. You may choose a date that is convenient for your school to be holding the workshop.

    Another option that could be offered to your school would be a “Coding night for families”, where both parents and children would learn to code together (maximum of 30 families).

    Frequently asked questions
    How do I book a Maker Mobile workshop?

    Booking a workshop is simple.

    1. Explore the workshop options and choose the one(s) that will best suit your students’ interests and your curriculum.
    2. Select two potential workshop dates. Registrations for workshops are done on a first-come, first-served basis.
    3. On the Maker Mobile workshop page, click on Register HERE today!, fill out all required information and submit your application. This step must be completed on a computer (phones and tablets will not work).
    4. You will receive an email from the Maker Mobile team 1-3 business days following the receipt of your application. Occasionally, it can take up to 5 business days for us to contact you. If you do not hear back from Adventures within a week, please send us an email at: makermobile@uottawa.ca.
    5. Once your registration has been processed, we will send you an email with a tentative schedule. You must review it thoroughly then reply by email to either confirm your registration or make changes.
    6. Once we receive your email confirming the tentative schedule, we will send you a final confirmation. 
    What methods of payments do you accept?

    We only accept cash or cheques (payable to the University of Ottawa). Please have the correct amount ready on the day of our/your visit.

    What is the maximum number of workshops that can be booked in one day?

    We can offer a maximum of eight Maker Mobile workshops in one day, with a maximum of 2 workshops running simultaneously (subject to equipment availability.)

    Do I need to give the exact number of students that will be participating?

    Yes. In order for the uOttawa Maker Mobile to be able to sustain its programs (including workshops at schools), we rely on sponsorship from a number of partners. Therefore, we must provide accurate statistics, including the number of students participating in each workshop. We thank you for taking the time to provide us with all the necessary information required in the registration form.

    Can I book 3D printing workshops and laser cutting workshops for the same day?

    Yes. However, you can only reserve one of each for the same day. 3D printing and laser cutting must be booked as the first workshops in the morning and/or afternoon. This will allow extra time for the tools to complete their tasks (i.e. to print or to laser-cut the designs). For this reason, 3D printing and laser cutting workshops cannot be booked back-to-back. 

    As a teacher, how can I prepare for the workshops?

    To prepare for our visit, our team will require:

    • Access to a room with tables (or desks) and chairs for all participants
    • A minimum of three power outlets
    • A projector
    • Wi-Fi access (please have the password ready for our instructors).
    • For a 3D printing workshop, we will need a table to install our three 3D Printers (close to power outlets)
    Do you offer free workshops?

    Yes, we offer a number of free workshops to a variety of non-profit organizations, including community centres, youth groups, aboriginal and Inuit centres, Boys and Girls clubs, Scout groups, and Girl Guide groups. To find out if your group/organization is eligible for a free workshop, or to book one, please email us at: mmobile@uottawa.ca.

    What is the minimum number of workshops that I need to book?

    There is no minimum. However, if you book only one workshop, you will be charged for a half-day ($325).

    What is the maximum number of participants per workshop?

    The maximum number of participants per workshop is 30.

    Can I book four 3D printing workshops for the same day?

    No. There is a maximum of two 3D printing workshops per day. 3D printing workshops must be booked as the first workshop in the morning and/or afternoon in order to leave enough time for the printers to complete their prints. For this reason, 3D printing workshops cannot be booked back-to-back.

    Can I reserve four identical workshops for the same day?

    Yes. However, 3D printing and laser cutting workshops are limited to two per day (or one of each per day). Any other workshop can be reserved for up to four times in one day.

    Can workshops be held outside?

    Yes, weather permitting, workshops can be held outside in a parking lot or on school property. Tables and chairs for all students will be set up around the Maker Mobile. Please note that students are not permitted inside the Maker Mobile truck. In cases of inclement weather, the workshops must be held inside the school.

    Can I rent some of your equipment (3D Printers, lasers, etc.)?

    No. We do not rent out any of our equipment. However, the uOttawa Richard L’Abbé Makerspace is open to the general public on Sundays from 11:00 a.m. to 5:00 p.m. and you are welcome to come and work on your personal projects for free. The Makerspace is located in the STEM building, room 107 (150 Louis Pasteur pvt.).

    Summer activities

    Fall and Winter activities

    Workshops for groups

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