MakerGirls Camp

Grade completed : 4 to 7

The MakerGirls camp is a program to address the underrepresentation of women in technical fields such as software engineering, computer engineering, and computer science.  The goal of this program is to offer a non-threatening environment for young girls to discover the wonders and merits of engineering and programming. The instructor of MakerGirls camp will be a female science or engineering student who is passionate about computer science education. 

At the MakerGirls camp, girls will get an opportunity to use real computer science & electrical engineering labs, including the uOttawa Richard L'Abbé Makerspace and 3D printers! Campers will be able to show off their creative, collaborative, and problem-solving side by participating in a variety of computer-based projects such as animation, game creation, 3D modeling, programming & web design. Girls will also get the opportunity to do hands-on projects related to engineering and technology such as hardware dissections and circuit designs.   

Projects are specifically designed for the specific age group and are different every year.  MakerGirls camp projects change week-by-week and are not cumulative, so a participant may register for only MakerGirls 2 without requiring MakerGirls 1.  Additionally, a participant may register for all four weeks without repeating any projects.  Please note that this program may be run bilingually (French and English girls may be placed together, with a bilingual instructor).

Throughout the week, the girls will get the chance to play indoor and outdoor games.

Lunch is not included, except on Friday when a pizza lunch & juice box is offered (this is included in the price of the camp).  Please provide environmentally-friendly, nut-free snacks and lunch for your child for the rest of the week.

Adventures in Engineering and Science is proud to be participating in Codemakers, a national program powered by Actua and Google.  Actua’s network members at post-secondary institutions across Canada will empower 100,000 youth with critical computer science skills and prepare them for their future roles as innovators in technology.

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